When I was younger I had a very
active imagination, like most young children do. I would dream up grand worlds
and scenarios; all I needed to have fun was inside my head. Walking around my
backyard, I would be transported to different universes where anything I wanted
could happen. As I grew older however this tendency waned. I started reading,
and instead of dreaming up amazing circumstances myself I would instead imagine
being in the world that the author had conjured up with words. I still
sometimes would adventure in realms of my own creation, but my decline had
started.
I was
absorbed by a few different book series. The first I can remember was Harry
Potter. I remember finishing the entire series in a few months, but that can’t
be right. Maybe I paid little attention to the other aspects of life so it felt
faster. I would say I became addicted. I soon moved on to Fablehaven, which was
significantly different but also had many aspects from Harry Potter. These took
me longer to finish, and I’m not quite certain whether I ever completed the
entire series. But I was just as involved; my teacher would get irritated with
me in class because I was reluctant to stop reading when class started.
Books
captured my attention so much I think in part because they allowed me to bring
imagination anywhere. When I relied solely on my mind, I had to be in just the
right place to really get into it. Outside of my backyard or house it was hard
to ‘get in the zone.’ But with a book to jump start everything, anywhere could
be the place for exploration. It was also easier to imagine what someone else
invented rather than coming up with original material. I could just float along
with the story, enjoying the scenery as I passed by instead of working for
every bit.
Of course,
imagination didn’t feel like work. It was great fun. Reading, however, was more
fun. The loss of freedom of exactly what was happening was made up by the
ability to determine how it was happening. I could picture the scenes in my
mind much more vividly when there was a storyteller to guide me. I didn’t have
to spend all of energy deciding where to go. On top of all of that was the cohesion.
With a book, you can stop reading at any time and pick right back up where you
left off. The experiences were fully developed from beginning to end, rather
than being haphazard mixes of cool ideas every time. All the benefits of books
had me yearning for more, though.
Videogames
were what I was looking for. The right kind of videogame can be the perfect
balance between reading a book and raw imagination. You can have a large degree
of freedom. Although in many cases still limited by what the game designer had
in mind, you’re no longer stuck to the beaten path. Almost all videogames allow
you some choice in the matter, and the best ones in my opinion give you a huge
amount of control. What they lack in portability they make up for in
appearance. Instead of having a murky idea of what the subject of your
imagination looks like, it’s clearly presented to you. You can also stop and
start as you please. They’re even easier than books.
Despite all
their benefits though, you undoubtedly lose something when playing videogames.
There isn’t the purity of just imagining or even reading a book. Almost
everything is presented to you at face value, very little left up to fantasy.
This makes them easier to experience but also removes the magic I felt when I
was younger. Maybe it’s nostalgia, but I wish I could still have fun just
walking around in my backyard yet in my own world. My mind has been adulterated
by books and videogames. Imagining is hard work, and now that I know there’s a
shortcut I always gravitate towards it. There’s no longer a spark. It feels as
though everything I can think of I’ve thought of before. Before there were
unlimited possibilities. Now I can’t seem to enjoy myself without someone else
to tell the story, something I haven’t heard before.
It is true that video games as a whole have become more "book-like" in the complexity of their narratives and the complexity of the issues and obstacles protagonists must face. It's hard to imagine a student 30 years ago making the case for Q-Bert or Pac-Man as an imaginative pleasure akin to reading. In my Hero's Journey course in recent years, I've had multiple students choose to write about a video game and their experience of its narrative through the point of view of an often ambiguously heroic protagonist as "literature." It's a unique way to engage the imagination, as you say, and with the complexity of the narrative a player must engage, the experience is more "literary" than ever.
ReplyDeleteI also used to play a lot of imaginary games when I was younger, and looking back, it seems crazy that I could be entertained for hours by just running around outside. I've never thought about how this relates to reading or video games, or how similar reading and video games actually are, so this made some fun thought-provoking points. Very interesting post!
ReplyDeleteI certainly agree with you here. While books, movies, videogames, etc. are great, I often wish that I could still entertain myself fully through my imagination. I was not sure if I was the only one who thought this, so I'm glad to hear I'm not in the same boat.
ReplyDeleteWhen I was younger, I used to read a ton because it stretched my imagination too! I was OBSESSED with Harry Potter and Fablehaven (and then later books like Maximum Ride lol) because of how vivid they were. But unlike you, video games wasn't my book alternative, but TV shows, because they're just easier (and less time consuming) like you mentioned. I feel like I am missing something imagination-wise, and I do enjoy a good book sometimes but I guess I just don't read as much as when I was younger because I'm too lazy lol
ReplyDeleteI, too, was obsessed with Harry Potter when I was younger, although I haven't really departed from that stage of my life, as I still read them every year or so. The point you bring up about how you lose and gain things with video games is certainly very interesting. While I play a very minimal number of video games (my experience doesn't stretch much further than Pokemon FireRed), I've watched my brother play them for a number of years, and I partially credit them to his much greater abilities as a creative writer than myself. However, on some level I do agree with you that it takes away some of the "imaginative" part of these types of experiences as you get to watch everything happen.
ReplyDeleteWhen I was younger I never played in my imagination. My friends would think of the most creative things but I never understood it. I guess you could say my imagination was dead. Unfortunately, I can't relate to imagining "grand worlds and scenarios" but I did love reading and video games. Unlike you I love the storyline and structure, the predestination is one of my favorite aspects. I guess different strokes for different folks. Nice Post! (Possible double comment)
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